StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S6752Server sheetchecked 8m ago

RustServer_2757

Online 133.88.122.166:28015 checked 8m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#6,752top 30%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_2757
Fig. 2

Server performance

025507510010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 07:52 UTC9d ago 1 – running 0
Tue 13 Oct, 00:09 UTC16d ago 1 halved by day 3 7.3 days 0
Thu 1 Oct, 23:39 UTC FW27d ago 1 halved by day 2 11 days 0
Wed 23 Sep, 15:34 UTC35d ago 1 held half 8.3 days 0
Thu 17 Sep, 02:33 UTC42d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_2757, and is it up?

Right now, RustServer_2757 is recorded as online. Counted from its reported uptime, the last restart was about 4 days 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RustServer_2757 show?

Average server fps over the last 48 hours is 70; the lowest was 49. Counted at its highest: 49,090 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,421 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is RustServer_2757 hosted?

A region is not published by RustServer_2757. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 133.88.122.166:28015.

What Rust version is recorded for RustServer_2757?

On Linux, RustServer_2757 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on RustServer_2757?

Current player count on RustServer_2757: 0, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 10:00 UTC, averaging 0 players.

Against other Rust servers, where is RustServer_2757 placed?

Over the last seven days, RustServer_2757 records #6,752 for player hours: the top 30% of all ranked servers.

Wipe times

On RustServer_2757, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 25% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for RustServer_2757?

There is no next wipe to predict at RustServer_2757, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 1 hours ago the current world was made.

Settings

Which settings does RustServer_2757 run, and what rules?

The name of RustServer_2757 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has RustServer_2757 loaded?

Size 3,000 with seed 55847: that is the procedural map RustServer_2757 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain RustServer_2757?

These Rust Graphs lists include RustServer_2757: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustServer_2757, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_2757 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RustServer_2757?

Enter client.connect 133.88.122.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded