StatusLive Servers online11,655 Players43,200 Populated2,897 Wiped · 3 h105 Interval5 min Date30 OCT 2026

DWG RG-S15426Server sheetchecked 21d ago

RustServer_28731

Offline 133.88.123.183:28015 checked 21d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,426top 70%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_28731
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 09:53 UTC22d ago 1 – running 1
Mon 5 Oct, 00:13 UTC25d ago 1 held half 2.4 days 1
Sun 4 Oct, 17:13 UTC25d ago 1 – 0.3 days 0
Fri 2 Oct, 00:05 UTC28d ago 1 held half 2.7 days 0
Thu 1 Oct, 16:02 UTC28d ago 1 – 0.3 days 1
Thu 1 Oct, 04:21 UTC28d ago 1 – 0.5 days 1
Tue 29 Sep, 13:20 UTC30d ago 1 – 1.6 days 0
Tue 29 Sep, 03:20 UTC31d ago 1 – 0.4 days 0
Fri 25 Sep, 04:14 UTC34d ago 2 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is RustServer_28731, and is it online now?

The current state of RustServer_28731 is offline, with the last sighting 21 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 23 September 2026.

In which location is RustServer_28731 hosted?

No region is published by RustServer_28731. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 133.88.123.183:28015 is its address.

On which Rust version is RustServer_28731 running?

Rust network protocol 2634 and build 166494 on Linux: that is what RustServer_28731 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RustServer_28731?

No response from RustServer_28731; the server was last seen 21 days 21 hours ago.

In the rankings, which position does RustServer_28731 hold?

Over the last seven days, RustServer_28731 records #15,426 for player hours: the top 70% of all ranked servers.

Wipe times

What happens on RustServer_28731 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on RustServer_28731?

No next wipe can be predicted for RustServer_28731: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 13 hours ago the current world was made.

Settings

What settings and rules apply on RustServer_28731?

No gather rate is stated in the name of RustServer_28731. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer_28731?

RustServer_28731 runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does RustServer_28731 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_28731 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On RustServer_28731, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags RustServer_28731 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to RustServer_28731?

Connect with client.connect 133.88.123.183:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded