StatusLive Servers online11,889 Players101,018 Populated3,946 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S14712Server sheetchecked 8d ago

RustShop Test

Offline 134.195.101.58:28015 checked 8d ago

moddedoxide
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#14,712top 66%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustShop Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustShop Test, and is it up?

Last seen 8 days 8 hours ago; right now RustShop Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for RustShop Test?

No region is published by RustShop Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 134.195.101.58:28015 is its address.

On which Rust version is RustShop Test running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on RustShop Test. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustShop Test?

RustShop Test is not responding at the latest refresh; the last record of it online is 8 days 8 hours ago.

Against other Rust servers, where is RustShop Test placed?

Player hours over seven days place RustShop Test at #14,712, within the top 66% of ranked servers.

Schedules

Which times and days are wipes plotted at on RustShop Test?

RustShop Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 9 days 7 hours ago.

Settings

What settings and rules apply on RustShop Test?

No gather rate is stated in the name of RustShop Test. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has RustShop Test loaded?

RustShop Test runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain RustShop Test?

These Rust Graphs lists include RustShop Test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustShop Test, what is meant by each tag?

The game's server browser reads these tags from RustShop Test: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RustShop Test?

In Rust, press F1 and type client.connect 134.195.101.58:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded