DWG RG-S6930Server sheetchecked 10m ago
LPL-RustDockerServer
Online 134.228.179.43:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is LPL-RustDockerServer online, and what uptime has been recorded?
Right now, LPL-RustDockerServer is recorded as online. The uptime it reports puts the last restart at about 3 days 19 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of LPL-RustDockerServer show?
59 server fps on average over the last 48 hours, and never under 56. Counted at its highest: 123,517 entities, buildings, deployables and the rest of the world included. 4,653 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is LPL-RustDockerServer hosted?
There is no region published by LPL-RustDockerServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 134.228.179.43:28015.
What Rust version is recorded for LPL-RustDockerServer?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on LPL-RustDockerServer. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on LPL-RustDockerServer?
0 of 10 slots on LPL-RustDockerServer are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is LPL-RustDockerServer placed?
Player hours over seven days place LPL-RustDockerServer at #6,930, within the top 31% of ranked servers.
Wipe times
What is recorded on LPL-RustDockerServer on wipe day?
The recent wipes averaged a busiest count of 1 players. 11 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on LPL-RustDockerServer?
LPL-RustDockerServer's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 15 hours ago.
Settings
Which settings does LPL-RustDockerServer run, and what rules?
Gather rate for LPL-RustDockerServer: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is LPL-RustDockerServer played?
Seed 317670913 and size 4,500 define the procedural map LPL-RustDockerServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does LPL-RustDockerServer appear among the Rust Graphs lists and filters?
On Rust Graphs, LPL-RustDockerServer is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on LPL-RustDockerServer?
Tags published by LPL-RustDockerServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is LPL-RustDockerServer joined?
Enter client.connect 134.228.179.43:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.