StatusLive Servers online11,847 Players92,510 Populated3,855 Wiped · 3 h385 Interval5 min Date29 OCT 2026

DWG RG-S15810Server sheetchecked 34d ago

4Netplayers Rust Server

Offline 134.255.222.130:23200 checked 34d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,810top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is 4Netplayers Rust Server online, and what uptime has been recorded?

4Netplayers Rust Server is offline at this moment; 34 days 21 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for 4Netplayers Rust Server?

A region is not published by 4Netplayers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 134.255.222.130:23200.

What Rust version is recorded for 4Netplayers Rust Server?

Rust network protocol 2633 and build 165217 on Linux: that is what 4Netplayers Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on 4Netplayers Rust Server?

4Netplayers Rust Server is not responding at the latest refresh; the last record of it online is 34 days 21 hours ago.

In the rankings, which position does 4Netplayers Rust Server hold?

Within the top 71% of all ranked servers: 4Netplayers Rust Server at #15,810 for player hours, seven days recorded.

Wipe times

On 4Netplayers Rust Server, when do wipes occur?

The record of 4Netplayers Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 55 days 7 hours ago.

Map and rules

Which rules and settings are recorded for 4Netplayers Rust Server?

No gather rate is stated in the name of 4Netplayers Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has 4Netplayers Rust Server loaded?

Size 3,750 with seed 1341079063: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Lists and filters

Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include 4Netplayers Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On 4Netplayers Rust Server, what is meant by each tag?

Tags published by 4Netplayers Rust Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join 4Netplayers Rust Server?

In Rust, press F1 and type client.connect 134.255.222.130:23200 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded