StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15983Server sheetchecked 22d ago

ShadowV84 4Netplayers Server

Offline EU 134.255.222.165:20000 checked 22d ago

monthly wipes
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,983top 71% · #2523 in EU
Last wipe24d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ShadowV84 4Netplayers Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ShadowV84 4Netplayers Server, and is it online now?

The current state of ShadowV84 4Netplayers Server is offline, with the last sighting 22 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for ShadowV84 4Netplayers Server?

The EU tag is how ShadowV84 4Netplayers Server lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 134.255.222.165:20000.

On which Rust version is ShadowV84 4Netplayers Server running?

On Linux, ShadowV84 4Netplayers Server runs Rust network protocol 2634 and build 166652. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on ShadowV84 4Netplayers Server?

No response from ShadowV84 4Netplayers Server; the server was last seen 22 days 3 hours ago.

Against other Rust servers, where is ShadowV84 4Netplayers Server placed?

ShadowV84 4Netplayers Server also measures #2,523 in Europe on the same seven-day player-hour count, at #15,983 globally and in the top 71% of ranked servers.

Schedules

What is recorded on ShadowV84 4Netplayers Server on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for ShadowV84 4Netplayers Server?

The force wipe is the only wipe at ShadowV84 4Netplayers Server, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 24 days 20 hours ago. A wipe every month is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for ShadowV84 4Netplayers Server?

Gather rate for ShadowV84 4Netplayers Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has ShadowV84 4Netplayers Server loaded?

ShadowV84 4Netplayers Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain ShadowV84 4Netplayers Server?

On Rust Graphs, ShadowV84 4Netplayers Server is placed in these lists: Europe servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

On ShadowV84 4Netplayers Server, what is meant by each tag?

Tags published by ShadowV84 4Netplayers Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; EU (Europe): The browser's listing places it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join ShadowV84 4Netplayers Server?

In Rust, press F1 and type client.connect 134.255.222.165:20000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded