StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S16957Server sheetchecked 31d ago

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

moddedoxide
Connect
Players now 0/ 14 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server FR PVE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for 4Netplayers Rust Server FR PVE, and is it up?

4Netplayers Rust Server FR PVE is offline at this moment; 31 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for 4Netplayers Rust Server FR PVE?

A region is not published by 4Netplayers Rust Server FR PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 134.255.222.171:27000 is its address.

On which Rust version is 4Netplayers Rust Server FR PVE running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on 4Netplayers Rust Server FR PVE. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 4Netplayers Rust Server FR PVE?

No response from 4Netplayers Rust Server FR PVE; the server was last seen 31 days 10 hours ago.

What rank has been recorded for 4Netplayers Rust Server FR PVE?

Within the top 71% of all ranked servers: 4Netplayers Rust Server FR PVE at #16,957 for player hours, seven days recorded.

Wipe times

On 4Netplayers Rust Server FR PVE, when do wipes occur?

4Netplayers Rust Server FR PVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 53 days 3 hours ago.

Rules and settings

Which settings does 4Netplayers Rust Server FR PVE run, and what rules?

The name of 4Netplayers Rust Server FR PVE records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for 4Netplayers Rust Server FR PVE?

Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server FR PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain 4Netplayers Rust Server FR PVE?

On Rust Graphs, 4Netplayers Rust Server FR PVE is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers Rust Server FR PVE?

gmvanilla (Game mode): Survival, vanilla style; mp14 (Max players): The slot count is 14; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server FR PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join 4Netplayers Rust Server FR PVE?

Connect with client.connect 134.255.222.171:27000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp14
Max players The slot count is 14.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded