DWG RG-S16957Server sheetchecked 31d ago
4Netplayers Rust Server FR PVE
Offline 134.255.222.171:27000 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for 4Netplayers Rust Server FR PVE, and is it up?
4Netplayers Rust Server FR PVE is offline at this moment; 31 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for 4Netplayers Rust Server FR PVE?
A region is not published by 4Netplayers Rust Server FR PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 134.255.222.171:27000 is its address.
On which Rust version is 4Netplayers Rust Server FR PVE running?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on 4Netplayers Rust Server FR PVE. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for 4Netplayers Rust Server FR PVE?
No response from 4Netplayers Rust Server FR PVE; the server was last seen 31 days 10 hours ago.
What rank has been recorded for 4Netplayers Rust Server FR PVE?
Within the top 71% of all ranked servers: 4Netplayers Rust Server FR PVE at #16,957 for player hours, seven days recorded.
Wipe times
On 4Netplayers Rust Server FR PVE, when do wipes occur?
4Netplayers Rust Server FR PVE's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 53 days 3 hours ago.
Rules and settings
Which settings does 4Netplayers Rust Server FR PVE run, and what rules?
The name of 4Netplayers Rust Server FR PVE records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for 4Netplayers Rust Server FR PVE?
Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server FR PVE runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server FR PVE?
On Rust Graphs, 4Netplayers Rust Server FR PVE is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server FR PVE?
gmvanilla (Game mode): Survival, vanilla style; mp14 (Max players): The slot count is 14; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server FR PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join 4Netplayers Rust Server FR PVE?
Connect with client.connect 134.255.222.171:27000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp14
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.