StatusLive Servers online11,709 Players54,841 Populated3,244 Wiped · 3 h155 Interval5 min Date29 OCT 2026

DWG RG-S15641Server sheetchecked 35d ago

4Netplayers Rust Server

Offline 134.255.222.201:20700 checked 35d ago

moddedoxide
Connect
Players now 0/ 12 0% full
7-day average0peak –
Rank#15,641top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is 4Netplayers Rust Server, and is it online now?

4Netplayers Rust Server is offline at this moment; 35 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for 4Netplayers Rust Server?

No region is published by 4Netplayers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 134.255.222.201:20700 is its address.

On which Rust version is 4Netplayers Rust Server running?

Rust network protocol 2633 and build 165217 on Linux: that is what 4Netplayers Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on 4Netplayers Rust Server?

No response from 4Netplayers Rust Server; the server was last seen 35 days ago.

Against other Rust servers, where is 4Netplayers Rust Server placed?

Over the last seven days, 4Netplayers Rust Server records #15,641 for player hours: the top 71% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 55 days 6 hours ago the current world was made.

Settings

Which rules and settings are recorded for 4Netplayers Rust Server?

No gather rate is stated in the name of 4Netplayers Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is 4Netplayers Rust Server played?

Seed 1078846477 and size 2,000 define the procedural map 4Netplayers Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry 4Netplayers Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp12 (Max players): The slot count is 12; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is 4Netplayers Rust Server joined?

In Rust, press F1 and type client.connect 134.255.222.201:20700 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp12
Max players The slot count is 12.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded