DWG RG-S5118Server sheetchecked 10m ago
Timos 4Netplayers Rust Server
Online 134.255.222.206:28500 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Timos 4Netplayers Rust Server, and is it up?
Right now, Timos 4Netplayers Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 35 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does Timos 4Netplayers Rust Server perform, as measured?
The last 48 hours give an average of 30 server fps and a floor of 25. Counted at its highest: 92,399 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,962 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Timos 4Netplayers Rust Server hosted?
No region is published by Timos 4Netplayers Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 134.255.222.206:28500 is its address.
What Rust version is recorded for Timos 4Netplayers Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Timos 4Netplayers Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Timos 4Netplayers Rust Server?
At the last refresh, Timos 4Netplayers Rust Server recorded 0 players across 16 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 0 players.
Against other Rust servers, where is Timos 4Netplayers Rust Server placed?
Over the last seven days, Timos 4Netplayers Rust Server records #5,118 for player hours: the top 23% of all ranked servers.
Schedules
What happens on Timos 4Netplayers Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On Timos 4Netplayers Rust Server, when do wipes occur?
The record of Timos 4Netplayers Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 7 hours ago.
Settings
Which settings does Timos 4Netplayers Rust Server run, and what rules?
The name of Timos 4Netplayers Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Timos 4Netplayers Rust Server loaded?
Seed 1234567890 and size 4,000 define the procedural map Timos 4Netplayers Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Timos 4Netplayers Rust Server?
These Rust Graphs lists include Timos 4Netplayers Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Timos 4Netplayers Rust Server?
gmvanilla (Game mode): Survival, vanilla style; mp16 (Max players): 16 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Timos 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Timos 4Netplayers Rust Server?
In Rust, press F1 and type client.connect 134.255.222.206:28500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.