DWG RG-S15983Server sheetchecked 22d ago
4Netplayers Rust Server
Offline 134.255.222.235:23000 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:31 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is 4Netplayers Rust Server online, and what uptime has been recorded?
The current state of 4Netplayers Rust Server is offline, with the last sighting 22 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 26 September 2026 is when Rust Graphs first saw it.
In which location is 4Netplayers Rust Server hosted?
A region is not published by 4Netplayers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 134.255.222.235:23000 is its address.
On which Rust version is 4Netplayers Rust Server running?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for 4Netplayers Rust Server?
4Netplayers Rust Server is not responding at the latest refresh; the last record of it online is 22 days 20 hours ago.
In the rankings, which position does 4Netplayers Rust Server hold?
Over the last seven days, 4Netplayers Rust Server records #15,983 for player hours: the top 71% of all ranked servers.
Wipe data
What happens on 4Netplayers Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 9 hours ago.
Rules and settings
What settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for 4Netplayers Rust Server?
Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server?
These Rust Graphs lists include 4Netplayers Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server?
Tags published by 4Netplayers Rust Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is 4Netplayers Rust Server joined?
In Rust, press F1 and type client.connect 134.255.222.235:23000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.