DWG RG-S15986Server sheetchecked 24d ago
4Netplayers Rust Server probe 1
Offline 134.255.222.40:24500 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is 4Netplayers Rust Server probe 1, and is it online now?
4Netplayers Rust Server probe 1 is offline at this moment; 24 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.
In which location is 4Netplayers Rust Server probe 1 hosted?
A region is not published by 4Netplayers Rust Server probe 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 134.255.222.40:24500 is its address.
On which Rust version is 4Netplayers Rust Server probe 1 running?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for 4Netplayers Rust Server probe 1?
No response from 4Netplayers Rust Server probe 1; the server was last seen 24 days 11 hours ago.
Against other Rust servers, where is 4Netplayers Rust Server probe 1 placed?
Over the last seven days, 4Netplayers Rust Server probe 1 records #15,986 for player hours: the top 71% of all ranked servers.
Schedules
What wipe schedule has been recorded for 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 22 hours ago.
Rules and settings
Which settings does 4Netplayers Rust Server probe 1 run, and what rules?
The name of 4Netplayers Rust Server probe 1 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for 4Netplayers Rust Server probe 1?
Seed 1234567890 and size 4,500 define the procedural map 4Netplayers Rust Server probe 1 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does 4Netplayers Rust Server probe 1 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 4Netplayers Rust Server probe 1 are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server probe 1?
The game's server browser reads these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is 4Netplayers Rust Server probe 1 joined?
In Rust, press F1 and type client.connect 134.255.222.40:24500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.