DWG RG-S13755Server sheetchecked 4d ago
[DEV] Test Server
Offline 135.125.243.29:30002 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [DEV] Test Server, and is it online now?
[DEV] Test Server is offline at this moment; 4 days 4 hours ago is when it was last seen. 2 of 168 hours up over the last 7 full days, which is 1% of the time. First seen by Rust Graphs on 29 September 2026.
In which location is [DEV] Test Server hosted?
No region is published by [DEV] Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 135.125.243.29:30002 is its address.
On which Rust version is [DEV] Test Server running?
Rust network protocol 2635 and build 167781 on Linux: that is what [DEV] Test Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on [DEV] Test Server?
The latest refresh records [DEV] Test Server as offline, last seen 4 days 4 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for [DEV] Test Server?
Within the top 62% of all ranked servers: [DEV] Test Server at #13,755 for player hours, seven days recorded.
Schedules
What is recorded on [DEV] Test Server on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [DEV] Test Server?
The force wipe is the only wipe at [DEV] Test Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 6 hours ago the current world was made.
Settings
What settings and rules apply on [DEV] Test Server?
Gather rate for [DEV] Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for [DEV] Test Server?
[DEV] Test Server runs a procedural map, which the game generates.
Tags
On Rust Graphs, which lists and filters contain [DEV] Test Server?
The Rust Graphs lists that carry [DEV] Test Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On [DEV] Test Server, what is meant by each tag?
The game's server browser reads these tags from [DEV] Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to [DEV] Test Server?
Connect with client.connect 135.125.243.29:30002: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.