StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h116 Interval5 min Date28 OCT 2026

DWG RG-S5531Server sheetchecked 1h ago

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.

Online NA 135.131.173.223:28015 checked 1h ago

moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,531top 25% · #925 in NA
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.
Fig. 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 7

The first 48 hours of its last wipes

Tue 20 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:51 UTC7d ago 2 – running 0
Sun 4 Oct, 19:38 UTC23d ago 1 halved by day 7 16.2 days 0
Thu 1 Oct, 16:11 UTC27d ago 0 – 3.1 days 0
Tue 22 Sep, 15:59 UTC36d ago 3 held half 9 days 0
Fri 18 Sep, 18:49 UTC39d ago 3 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
203 / 2000
02
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
75 / 200
03
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average
40 / 200
04
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
32 / 200
05
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average
18 / 200
06
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
23 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., and is it online now?

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is up at this moment. The uptime it reports puts the last restart at about 37 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. show?

Average server fps over the last 48 hours is 62; the lowest was 53. Counted at its highest: 136,180 entities, buildings, deployables and the rest of the world included. 4,694 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

The NA tag is how Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 135.131.173.223:28015.

What Rust version is recorded for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

On Linux, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

At the last refresh, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 10:00 UTC, averaging 0 players.

Against other Rust servers, where is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. placed?

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. also measures #925 in North America on the same seven-day player-hour count, at #5,531 globally and in the top 25% of ranked servers.

Wipe data

What happens on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases the crowd was below half by day 7.

What wipe schedule has been recorded for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

There is no next wipe to predict at Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 15 hours ago.

Map and rules

Which rules and settings are recorded for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

The name of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Seed 1337 and size 4,500 define the procedural map Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is placed in these lists: Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., what is meant by each tag?

Tags published by Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. joined?

Enter client.connect 135.131.173.223:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/zUjJytbZAd is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded