DWG RG-S8673Server sheetchecked 10m ago
A Shockbyte x Discord Production Rust Server
Online 135.148.10.236:20214 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:19 UTC5d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for A Shockbyte x Discord Production Rust Server, and is it up?
Right now, A Shockbyte x Discord Production Rust Server is recorded as online. The uptime it reports puts the last restart at about 4 days 14 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. On 24 October 2026 is when Rust Graphs first saw it.
How does A Shockbyte x Discord Production Rust Server perform, as measured?
212 server fps on average over the last 48 hours, and never under 156. Counted at its highest: 46,928 entities, buildings, deployables and the rest of the world included. 3,956 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte x Discord Production Rust Server?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 135.148.10.236:20214.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte x Discord Production Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on A Shockbyte x Discord Production Rust Server?
Current player count on A Shockbyte x Discord Production Rust Server: 0, of 75 slots. Averaged across seven days, the player count is 0, with a peak of 2.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #8,673 for player hours: the top 39% of all ranked servers.
Schedules
What happens on A Shockbyte x Discord Production Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
The record of A Shockbyte x Discord Production Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 5 days 3 hours ago the current world was made.
Settings
Which settings does A Shockbyte x Discord Production Rust Server run, and what rules?
The name of A Shockbyte x Discord Production Rust Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte x Discord Production Rust Server?
Seed 13698755 and size 3,000 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
These Rust Graphs lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join A Shockbyte x Discord Production Rust Server?
In Rust, press F1 and type client.connect 135.148.10.236:20214 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/kwassupplies.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.