StatusLive Servers online11,622 Players37,258 Populated2,894 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S5066Server sheetchecked 15m ago

Zoo Crew

Online 135.148.10.248:24540 checked 15m ago

moddedoxide
Connect
Players now 0/ 3 0% full
7-day average0peak 2
Rank#5,066top 23%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5208:0015:0021:0004:0010:0006:00

Hourly average and peak, UTC.

Fig. 1Players on Zoo Crew
Fig. 2

Server performance

010020030040008:0015:0021:0004:0010:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:33 UTC47m ago – – – 0
Thu 29 Oct, 00:58 UTC6h ago – – – 0
Wed 28 Oct, 13:16 UTC18h ago – – – 0
Wed 28 Oct, 10:35 UTC20h ago – – – 0
Wed 28 Oct, 10:04 UTC21h ago – – – 0
Sun 25 Oct, 00:36 UTC4d ago – – – 0
Sun 25 Oct, 00:10 UTC4d ago 2 held half 3.4 days 0
Sat 24 Oct, 15:36 UTC4d ago – – – 0
Sat 24 Oct, 14:33 UTC4d ago 2 – 0.4 days 0
Sun 18 Oct, 04:19 UTC11d ago – – – 0
Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Zoo Crew, and is it online now?

Right now, Zoo Crew is recorded as online. About 22 minutes ago is when it last restarted, measured from the uptime it reports. 127 of 168 hours up over the last 7 full days, which is 76% of the time. First seen by Rust Graphs on 25 September 2026.

Is Zoo Crew stable in the figures recorded?

106 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 119,549 entities, buildings, deployables and the rest of the world included. 4,886 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Zoo Crew hosted?

A region is not published by Zoo Crew. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 135.148.10.248:24540 is its address.

On which Rust version is Zoo Crew running?

On Linux, Zoo Crew runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Zoo Crew?

Current player count on Zoo Crew: 0, of 3 slots. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 2 players.

What rank has been recorded for Zoo Crew?

Over the last seven days, Zoo Crew records #5,066 for player hours: the top 23% of all ranked servers.

Schedules

Which times and days are wipes plotted at on Zoo Crew?

Zoo Crew keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Rules and settings

Which settings does Zoo Crew run, and what rules?

The name of Zoo Crew records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Zoo Crew?

Seed 1013257748 and size 4,500 define the procedural map Zoo Crew generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Zoo Crew appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Zoo Crew: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Zoo Crew?

Tags published by Zoo Crew, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Zoo Crew?

Enter client.connect 135.148.10.248:24540 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded