DWG RG-S15262Server sheetchecked 12m ago
WZ's Island
Online NA 135.148.136.193:60408 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC5d ago | 0 | – | running | 0 |
| Mon 12 Oct, 21:05 UTC17d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC33d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC33d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is WZ's Island online, and what uptime has been recorded?
Right now, WZ's Island is recorded as online. The uptime it reports puts the last restart at about 2 days 20 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 20 September 2026.
Is WZ's Island stable in the figures recorded?
141 server fps on average over the last 48 hours, and never under 114. Counted at its highest: 124,095 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,433 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for WZ's Island?
The NA tag is how WZ's Island lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.136.193:60408.
What Rust version is recorded for WZ's Island?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on WZ's Island. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on WZ's Island?
0 of 100 slots on WZ's Island are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does WZ's Island hold?
WZ's Island also measures #1,495 in North America on the same seven-day player-hour count, at #15,262 globally and in the top 69% of ranked servers.
Schedules
What happens on WZ's Island on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On WZ's Island, when do wipes occur?
At WZ's Island the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Map and rules
Which settings does WZ's Island run, and what rules?
Gather rate for WZ's Island: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is WZ's Island played?
Seed 441222607 and size 4,500 define the procedural map WZ's Island generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain WZ's Island?
The Rust Graphs lists that carry WZ's Island are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
On WZ's Island, what is meant by each tag?
The game's server browser reads these tags from WZ's Island: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to WZ's Island?
Enter client.connect 135.148.136.193:60408 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.