StatusLive Servers online11,721 Players61,329 Populated3,285 Wiped · 3 h177 Interval5 min Date30 OCT 2026

DWG RG-S15262Server sheetchecked 12m ago

WZ's Island

Online NA 135.148.136.193:60408 checked 12m ago

monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,262top 69% · #1495 in NA
Last wipe5d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on WZ's Island
Fig. 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:50 UTC5d ago 0 – running 0
Mon 12 Oct, 21:05 UTC17d ago 1 halved by day 1 11.2 days 0
Mon 12 Oct, 00:45 UTC17d ago 1 – 0.8 days 0
Sat 26 Sep, 16:55 UTC33d ago 1 halved by day 1 15.3 days 0
Sat 26 Sep, 01:13 UTC33d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is WZ's Island online, and what uptime has been recorded?

Right now, WZ's Island is recorded as online. The uptime it reports puts the last restart at about 2 days 20 hours ago. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 20 September 2026.

Is WZ's Island stable in the figures recorded?

141 server fps on average over the last 48 hours, and never under 114. Counted at its highest: 124,095 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,433 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for WZ's Island?

The NA tag is how WZ's Island lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.136.193:60408.

What Rust version is recorded for WZ's Island?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on WZ's Island. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on WZ's Island?

0 of 100 slots on WZ's Island are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does WZ's Island hold?

WZ's Island also measures #1,495 in North America on the same seven-day player-hour count, at #15,262 globally and in the top 69% of ranked servers.

Schedules

What happens on WZ's Island on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On WZ's Island, when do wipes occur?

At WZ's Island the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does WZ's Island run, and what rules?

Gather rate for WZ's Island: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is WZ's Island played?

Seed 441222607 and size 4,500 define the procedural map WZ's Island generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain WZ's Island?

The Rust Graphs lists that carry WZ's Island are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On WZ's Island, what is meant by each tag?

The game's server browser reads these tags from WZ's Island: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to WZ's Island?

Enter client.connect 135.148.136.193:60408 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded