DWG RG-S15269Server sheetchecked 8m ago
Timekeeper US East | Vanilla
Online 135.148.137.168:60402 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:36 UTC20d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Timekeeper US East | Vanilla online, and what uptime has been recorded?
At this moment Timekeeper US East | Vanilla is online. Counted from its reported uptime, the last restart was about 15 days 18 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 9 October 2026 is when Rust Graphs first saw it.
Is Timekeeper US East | Vanilla stable in the figures recorded?
125 server fps on average over the last 48 hours, and never under 100. Counted at its highest: 104,044 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,879 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Timekeeper US East | Vanilla?
No region tag is published by Timekeeper US East | Vanilla, but its name points to North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 135.148.137.168:60402 is its address.
On which Rust version is Timekeeper US East | Vanilla running?
Rust network protocol 2634 and build 167781 on Linux: that is what Timekeeper US East | Vanilla runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Timekeeper US East | Vanilla?
Current player count on Timekeeper US East | Vanilla: 0, of 100 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Timekeeper US East | Vanilla placed?
Within the top 68% of all ranked servers: Timekeeper US East | Vanilla at #15,269 for player hours, seven days recorded.
Wipe data
What is recorded on Timekeeper US East | Vanilla on wipe day?
At their busiest, its recent wipes drew 3 players on average. At 42 hours after the latest wipe the crowd was at its peak.
On Timekeeper US East | Vanilla, when do wipes occur?
At Timekeeper US East | Vanilla the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 18 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
Which rules and settings are recorded for Timekeeper US East | Vanilla?
The name of Timekeeper US East | Vanilla records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for Timekeeper US East | Vanilla?
Size 4,250 with seed 1387377465: that is the procedural map Timekeeper US East | Vanilla runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Timekeeper US East | Vanilla appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Timekeeper US East | Vanilla: Rust community servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
On Timekeeper US East | Vanilla, what is meant by each tag?
The game's server browser reads these tags from Timekeeper US East | Vanilla: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Timekeeper US East | Vanilla joined?
In Rust, press F1 and type client.connect 135.148.137.168:60402 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.