StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S5602Server sheetchecked 11m ago

Sloth's Private Rust Server

Online 135.148.15.13:28015 checked 11m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 3
Rank#5,602top 25%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Sloth's Private Rust Server
Fig. 2

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Sloth's Private Rust Server, and is it online now?

Sloth's Private Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 24 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 10 October 2026.

How does Sloth's Private Rust Server perform, as measured?

197 server fps on average over the last 48 hours, and never under 76. Counted at its highest: 55,903 entities, buildings, deployables and the rest of the world included. 3,774 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Sloth's Private Rust Server hosted?

A region is not published by Sloth's Private Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 135.148.15.13:28015 is its address.

On which Rust version is Sloth's Private Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Sloth's Private Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Sloth's Private Rust Server?

Current player count on Sloth's Private Rust Server: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 2 players.

Against other Rust servers, where is Sloth's Private Rust Server placed?

Over the last seven days, Sloth's Private Rust Server records #5,602 for player hours: the top 25% of all ranked servers.

Wipe times

On Sloth's Private Rust Server, when do wipes occur?

The record of Sloth's Private Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 2 hours ago.

Rules and settings

Which rules and settings are recorded for Sloth's Private Rust Server?

No gather rate is stated in the name of Sloth's Private Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Sloth's Private Rust Server loaded?

Seed 2146460345 and size 3,000 define the procedural map Sloth's Private Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Sloth's Private Rust Server?

The Rust Graphs lists that carry Sloth's Private Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Sloth's Private Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Sloth's Private Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Sloth's Private Rust Server?

Enter client.connect 135.148.15.13:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/HG5PmRCXd3.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded