DWG RG-S15327Server sheetchecked 15d ago
A Shockbyte Rust Server
Offline 135.148.15.170:29195 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:18 UTC26d ago | 1 | – | running | 1 |
| Wed 30 Sep, 00:15 UTC29d ago | 1 | – | 3.2 days | 2 |
| Tue 29 Sep, 02:41 UTC30d ago | 2 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
The current state of A Shockbyte Rust Server is offline, with the last sighting 15 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 26 September 2026.
What location is recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 135.148.15.170:29195.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 166652 on Linux: that is what A Shockbyte Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on A Shockbyte Rust Server?
The latest refresh records A Shockbyte Rust Server as offline, last seen 15 days 20 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #15,327 for player hours: the top 71% of all ranked servers.
Wipe times
What is recorded on A Shockbyte Rust Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On A Shockbyte Rust Server, when do wipes occur?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 9 hours ago.
Rules and settings
Which settings does A Shockbyte Rust Server run, and what rules?
The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
Seed 1337 and size 3,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): The slot count is 12; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is A Shockbyte Rust Server joined?
Connect with client.connect 135.148.15.170:29195: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.