StatusLive Servers online11,873 Players96,161 Populated3,898 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S4428Server sheetchecked 11m ago

A Shockbyte Rust Server

Online 135.148.15.230:29470 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average1peak 4
Rank#4,428top 20%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up at this moment. About 45 hours ago is when it last restarted, measured from the uptime it reports. 71 of 72 hours up over the last 3 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

Is A Shockbyte Rust Server stable in the figures recorded?

237 server fps on average over the last 48 hours, and never under 188. Counted at its highest: 9,722 entities, buildings, deployables and the rest of the world included. 2,777 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 135.148.15.230:29470.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on A Shockbyte Rust Server?

Current player count on A Shockbyte Rust Server: 0, of 10 slots. The seven-day mean is 1 players; the peak over the same period is 4. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 3 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Player hours over seven days place A Shockbyte Rust Server at #4,428, within the top 20% of ranked servers.

Schedules

Which times and days are wipes plotted at on A Shockbyte Rust Server?

Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 4 days ago the current world was made.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has A Shockbyte Rust Server loaded?

Seed 50000 and size 1,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join A Shockbyte Rust Server?

Connect with client.connect 135.148.15.230:29470: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded