DWG RG-S13725Server sheetchecked 11m ago
A Shockbyte x Discord Production Rust Server
Online 135.148.15.35:28800 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
At this moment A Shockbyte x Discord Production Rust Server is online. Counted from its reported uptime, the last restart was about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.
What does the recorded performance of A Shockbyte x Discord Production Rust Server show?
The last 48 hours give an average of 234 server fps and a floor of 222. Counted at its highest: 9,085 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,530 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Shockbyte x Discord Production Rust Server hosted?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 135.148.15.35:28800 is its address.
What Rust version is recorded for A Shockbyte x Discord Production Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte x Discord Production Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for A Shockbyte x Discord Production Rust Server?
Current player count on A Shockbyte x Discord Production Rust Server: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Within the top 62% of all ranked servers: A Shockbyte x Discord Production Rust Server at #13,725 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 1 hours ago.
Map and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Size 1,500 with seed 50000: that is the procedural map A Shockbyte x Discord Production Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte x Discord Production Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte x Discord Production Rust Server?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is A Shockbyte x Discord Production Rust Server joined?
In Rust, press F1 and type client.connect 135.148.15.35:28800 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.