StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

A Shockbyte Rust Server

Online 135.148.15.55:28494 checked 9m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:22 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is A Shockbyte Rust Server online, and what uptime has been recorded?

A Shockbyte Rust Server is up at this moment. The uptime it reports puts the last restart at about 42 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is A Shockbyte Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 175; the lowest was 46. Counted at its highest: 78,048 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,712 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 135.148.15.55:28494.

On which Rust version is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on A Shockbyte Rust Server?

At the last refresh, A Shockbyte Rust Server recorded 0 players across 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does A Shockbyte Rust Server hold?

Over the last seven days, A Shockbyte Rust Server records #15,338 for player hours: the top 69% of all ranked servers.

Wipe data

On A Shockbyte Rust Server, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On A Shockbyte Rust Server, when do wipes occur?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 10 hours ago.

Rules and settings

Which rules and settings are recorded for A Shockbyte Rust Server?

Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is A Shockbyte Rust Server played?

Size 3,700 with seed 1375732476: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On A Shockbyte Rust Server, what is meant by each tag?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is A Shockbyte Rust Server joined?

Connect with client.connect 135.148.15.55:28494: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded