StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S7511Server sheetchecked 25m ago

poop clan

Online 135.148.15.98:25278 checked 25m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,511top 34%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Fig. 1Players on poop clan
Fig. 2

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 20:56 UTC4d ago 2 – running 0
Tue 13 Oct, 22:56 UTC16d ago 2 halved by day 6 11.9 days 0
Tue 6 Oct, 22:58 UTC23d ago 3 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is poop clan online, and what uptime has been recorded?

poop clan is up at this moment. About 10 hours ago is when it last restarted, measured from the uptime it reports. 143 of 168 hours up over the last 7 full days, which is 85% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.

How does poop clan perform, as measured?

196 server fps on average over the last 48 hours, and never under 128. Counted at its highest: 47,366 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,907 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is poop clan hosted?

There is no region published by poop clan. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.15.98:25278.

What Rust version is recorded for poop clan?

Rust network protocol 2635 and build 168909 on Linux: that is what poop clan runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on poop clan?

0 of 40 slots on poop clan are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 12:00 UTC, at an average of 0 players.

Against other Rust servers, where is poop clan placed?

Within the top 34% of all ranked servers: poop clan at #7,511 for player hours, seven days recorded.

Wipe data

On poop clan, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 27 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

On poop clan, when do wipes occur?

There is no next wipe to predict at poop clan, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 4 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for poop clan?

No gather rate is stated in the name of poop clan. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is poop clan played?

poop clan runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain poop clan?

On Rust Graphs, poop clan is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On poop clan, what is meant by each tag?

The game's server browser reads these tags from poop clan: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join poop clan?

In Rust, press F1 and type client.connect 135.148.15.98:25278 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded