StatusLive Servers online11,808 Players82,963 Populated3,624 Wiped · 3 h312 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 13m ago

[US] Scrap Kings 2x | BiWeekly | Quad

Online 135.148.150.139:60403 checked 13m ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 250 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe26d agobiweekly schedule
Next wipe1d 6hSat 31 Oct, 04:13 UTC
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Scrap Kings 2x | BiWeekly | Quad
Fig. 2

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 04:13 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 1d 6hSat 31 Oct, 04:13 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hSat 14 Nov, 04:13 UTC
  4. 29d 6hSat 28 Nov, 04:13 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 43d 6hSat 12 Dec, 04:13 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:13 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 378 on average
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is [US] Scrap Kings 2x | BiWeekly | Quad online, and what uptime has been recorded?

At this moment [US] Scrap Kings 2x | BiWeekly | Quad is online. Counted from its reported uptime, the last restart was about 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [US] Scrap Kings 2x | BiWeekly | Quad stable in the figures recorded?

The last 48 hours give an average of 231 server fps and a floor of 162. Counted at its highest: 30,891 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,468 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [US] Scrap Kings 2x | BiWeekly | Quad?

North America is where the name of [US] Scrap Kings 2x | BiWeekly | Quad points, with no region tag published. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 135.148.150.139:60403.

On which Rust version is [US] Scrap Kings 2x | BiWeekly | Quad running?

Rust network protocol 2635 and build 168909 on Linux: that is what [US] Scrap Kings 2x | BiWeekly | Quad runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [US] Scrap Kings 2x | BiWeekly | Quad?

Current player count on [US] Scrap Kings 2x | BiWeekly | Quad: 0, of 250 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for [US] Scrap Kings 2x | BiWeekly | Quad?

Player hours over seven days place [US] Scrap Kings 2x | BiWeekly | Quad at #15,276, within the top 69% of ranked servers.

Wipe times

What happens on [US] Scrap Kings 2x | BiWeekly | Quad on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [US] Scrap Kings 2x | BiWeekly | Quad?

Its tag is followed for the prediction: too few of [US] Scrap Kings 2x | BiWeekly | Quad's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 04:13 UTC. The world it runs now was made 26 days 17 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?

[US] Scrap Kings 2x | BiWeekly | Quad takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is [US] Scrap Kings 2x | BiWeekly | Quad played?

Seed 1 and size 2,500 define the procedural map [US] Scrap Kings 2x | BiWeekly | Quad generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain [US] Scrap Kings 2x | BiWeekly | Quad?

The Rust Graphs lists that carry [US] Scrap Kings 2x | BiWeekly | Quad are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

On [US] Scrap Kings 2x | BiWeekly | Quad, what is meant by each tag?

The game's server browser reads these tags from [US] Scrap Kings 2x | BiWeekly | Quad: gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): 250 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [US] Scrap Kings 2x | BiWeekly | Quad?

Connect with client.connect 135.148.150.139:60403: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp250
Max players 250 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded