DWG RG-S11199Server sheetchecked 7m ago
Stumpy's development
Online 135.148.150.49:60409 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 01:23 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Stumpy's development, and is it up?
Stumpy's development is up at this moment. About 2 days 11 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Stumpy's development show?
Average server fps over the last 48 hours is 215; the lowest was 127. Counted at its highest: 48,806 entities, buildings, deployables and the rest of the world included. 2,287 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is Stumpy's development hosted?
There is no region published by Stumpy's development. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 135.148.150.49:60409.
What Rust version is recorded for Stumpy's development?
On Linux, Stumpy's development runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Stumpy's development?
Current player count on Stumpy's development: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Stumpy's development?
Player hours over seven days place Stumpy's development at #11,199, within the top 50% of ranked servers.
Wipe data
What happens on Stumpy's development on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 3 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Stumpy's development?
The force wipe is the only wipe at Stumpy's development, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 10 days 8 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which rules and settings are recorded for Stumpy's development?
The name of Stumpy's development records no gather rate. No limit is published beyond the default: 8 players per group. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Stumpy's development played?
Stumpy's development runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Stumpy's development?
The Rust Graphs lists that carry Stumpy's development are: Modded Rust servers, Rust build servers, plotted live and Rust roleplay servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
On Stumpy's development, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^r (Roleplay): The server type is roleplay; ^k (Build server): Design and practise bases here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Stumpy's development publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Stumpy's development joined?
Enter client.connect 135.148.150.49:60409 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^m,^r,^k,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.