DWG RG-S6000Server sheetchecked 9m ago
A Rust Server
Online 135.148.40.227:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:15 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Rust Server, and is it up?
A Rust Server is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Rust Server show?
The last 48 hours give an average of 29 server fps and a floor of 4. Counted at its highest: 133,888 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,766 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Rust Server?
No region is published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 135.148.40.227:28015.
What Rust version is recorded for A Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for A Rust Server?
0 players are connected to A Rust Server at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 17:00 UTC, averaging 2 players.
In the rankings, which position does A Rust Server hold?
Within the top 27% of all ranked servers: A Rust Server at #6,000 for player hours, seven days recorded.
Wipe times
On A Rust Server, what does the data show for wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 33 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on A Rust Server?
A Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 16 hours ago.
Map and rules
Which settings does A Rust Server run, and what rules?
The name of A Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is A Rust Server played?
Size 4,500 with seed 1337: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Tags
On Rust Graphs, which lists and filters contain A Rust Server?
The Rust Graphs lists that carry A Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is A Rust Server joined?
Connect with client.connect 135.148.40.227:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://www.youtube.com/watch?v=dQw4w9WgXcQ&feature=youtu.be is its website.
Server tags
Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp0
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.