DWG RG-S15509Server sheetchecked 42d ago
RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustLevels (Mods Creations/Testing), and is it up?
RustLevels (Mods Creations/Testing) is offline at this moment; 42 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for RustLevels (Mods Creations/Testing)?
There is no region published by RustLevels (Mods Creations/Testing). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 135.84.9.54:28025.
What Rust version is recorded for RustLevels (Mods Creations/Testing)?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on RustLevels (Mods Creations/Testing). The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on RustLevels (Mods Creations/Testing)?
RustLevels (Mods Creations/Testing) is not responding at the latest refresh; the last record of it online is 42 days 8 hours ago.
What rank has been recorded for RustLevels (Mods Creations/Testing)?
Player hours over seven days place RustLevels (Mods Creations/Testing) at #15,509, within the top – of ranked servers.
Wipe times
What wipe schedule has been recorded for RustLevels (Mods Creations/Testing)?
The record of RustLevels (Mods Creations/Testing)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 42 days 11 hours ago.
Settings
Which rules and settings are recorded for RustLevels (Mods Creations/Testing)?
Gather rate for RustLevels (Mods Creations/Testing): not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for RustLevels (Mods Creations/Testing)?
A procedural map, generated by the game, is what RustLevels (Mods Creations/Testing) runs.
Lists and filters
Where does RustLevels (Mods Creations/Testing) appear among the Rust Graphs lists and filters?
On Rust Graphs, RustLevels (Mods Creations/Testing) is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustLevels (Mods Creations/Testing)?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustLevels (Mods Creations/Testing) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RustLevels (Mods Creations/Testing)?
In Rust, press F1 and type client.connect 135.84.9.54:28025 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.