StatusLive Servers online11,801 Players69,381 Populated3,608 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 5d ago

WriteQueueDiagTest

Offline 136.169.236.132:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WriteQueueDiagTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is WriteQueueDiagTest, and is it online now?

Last seen 5 days 21 hours ago; right now WriteQueueDiagTest is offline. For the last 5 full days the record is 0 of 120 hours up, 0% of the time. On 23 October 2026 is when Rust Graphs first saw it.

What location is recorded for WriteQueueDiagTest?

No region is published by WriteQueueDiagTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 136.169.236.132:28015 is its address.

What Rust version is recorded for WriteQueueDiagTest?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on WriteQueueDiagTest. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on WriteQueueDiagTest?

No response from WriteQueueDiagTest; the server was last seen 5 days 21 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for WriteQueueDiagTest?

Over the last seven days, WriteQueueDiagTest records #15,326 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on WriteQueueDiagTest?

WriteQueueDiagTest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 22 hours ago.

Settings

Which rules and settings are recorded for WriteQueueDiagTest?

Gather rate for WriteQueueDiagTest: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has WriteQueueDiagTest loaded?

WriteQueueDiagTest runs a procedural map, which the game generates.

Lists and filters

Where does WriteQueueDiagTest appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry WriteQueueDiagTest are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On WriteQueueDiagTest, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags WriteQueueDiagTest publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is WriteQueueDiagTest joined?

Connect with client.connect 136.169.236.132:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded