StatusLive Servers online11,686 Players55,597 Populated3,415 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S7465Server sheetchecked 11m ago

Guzliks

Online 136.243.82.234:28080 checked 11m ago

moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 3
Rank#7,465top 34%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Guzliks
Fig. 2

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep25 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap34.8 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:02 UTC5d ago 3 – running 0
Thu 17 Sep, 16:12 UTC40d ago 4 halved by day 4 34.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Guzliks, and is it up?

Guzliks is up at this moment. About 2 hours ago is when it last restarted, measured from the uptime it reports. 133 of 168 hours up over the last 7 full days, which is 79% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Guzliks show?

74 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 98,197 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,816 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Guzliks hosted?

A region is not published by Guzliks. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 136.243.82.234:28080.

On which Rust version is Guzliks running?

Rust network protocol 2635 and build 168909 on Windows: that is what Guzliks runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Guzliks?

At the last refresh, Guzliks recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3.

Against other Rust servers, where is Guzliks placed?

Player hours over seven days place Guzliks at #7,465, within the top 34% of ranked servers.

Wipe times

On Guzliks, what does the data show for wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

Which times and days are wipes plotted at on Guzliks?

The record of Guzliks's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 5 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Guzliks?

The name of Guzliks records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Guzliks played?

Seed 481981 and size 4,000 define the procedural map Guzliks generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Guzliks appear among the Rust Graphs lists and filters?

On Rust Graphs, Guzliks is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

On Guzliks, what is meant by each tag?

Tags published by Guzliks, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Guzliks?

Enter client.connect 136.243.82.234:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded