StatusLive Servers online11,608 Players34,356 Populated2,818 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S3226Server sheetchecked 11m ago

Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA

Online EU 136.243.90.97:28055 checked 11m ago

3x quad monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,226top 14% · #1213 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA
Fig. 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 42% in EU, and #204 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:51 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA, and is it online now?

Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA is up at this moment. The uptime it reports puts the last restart at about 26 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA perform, as measured?

37 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 207,881 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,543 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA?

In Europe Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 136.243.90.97:28055 is its address.

On which Rust version is Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA?

At the last refresh, Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA recorded 0 players across 50 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 3 players.

What rank has been recorded for Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA?

The same seven-day player-hour count places Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA at #1,213 within Europe, #3,226 across all ranked servers and in the top 14% of them. Ranked #204 among quad servers.

Wipe data

What happens on Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA on the day of a wipe?

An average of 7 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA?

At Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 12 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA run, and what rules?

3x gather is stated in the name of Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA. 4 players per group at most (quad). It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA loaded?

Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Atlanta Custom.

Filters

Where does Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA: 3x Rust servers, plotted, Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 3x.

On Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The server browser lists it under Europe are the tags Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Resu Rust | EU X3 PVE/EVENTS/ARENA/MODS/KARUZA?

Enter client.connect 136.243.90.97:28055 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/resurust is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded