StatusLive Servers online11,595 Players33,948 Populated2,868 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S8708Server sheetchecked 8m ago

ZUFLUCHT TEST

Online 136.243.93.125:28065 checked 8m ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#8,708top 39%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on ZUFLUCHT TEST
Fig. 2

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:59 UTC11d ago 1 – running 0
Sat 10 Oct, 11:57 UTC17d ago 1 halved by day 2 6.1 days 0
Sun 4 Oct, 18:35 UTC23d ago 0 – 5.7 days 0
Thu 1 Oct, 15:28 UTC26d ago 1 halved by day 2 3.1 days 1
Mon 28 Sep, 19:04 UTC29d ago 1 – 2.9 days 0
Tue 22 Sep, 06:55 UTC35d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

Is ZUFLUCHT TEST online, and what uptime has been recorded?

Right now, ZUFLUCHT TEST is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 152 of 168 hours up, 90% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

Is ZUFLUCHT TEST stable in the figures recorded?

The last 48 hours give an average of 65 server fps and a floor of 34. Counted at its highest: 106,518 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,700 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for ZUFLUCHT TEST?

No region is published by ZUFLUCHT TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.243.93.125:28065 is its address.

What Rust version is recorded for ZUFLUCHT TEST?

On Windows, ZUFLUCHT TEST runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on ZUFLUCHT TEST?

At the last refresh, ZUFLUCHT TEST recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 0 players.

What rank has been recorded for ZUFLUCHT TEST?

Within the top 39% of all ranked servers: ZUFLUCHT TEST at #8,708 for player hours, seven days recorded.

Schedules

What is recorded on ZUFLUCHT TEST on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On ZUFLUCHT TEST, when do wipes occur?

ZUFLUCHT TEST wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 12 hours ago.

Map and rules

What settings and rules apply on ZUFLUCHT TEST?

Gather rate for ZUFLUCHT TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is ZUFLUCHT TEST played?

ZUFLUCHT TEST runs a procedural map of size 5,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Skull-Factory.

Tags

Where does ZUFLUCHT TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, ZUFLUCHT TEST is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on ZUFLUCHT TEST?

The game's server browser reads these tags from ZUFLUCHT TEST: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to ZUFLUCHT TEST?

In Rust, press F1 and type client.connect 136.243.93.125:28065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://zuflucht-rust.de/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded