StatusLive Servers online11,710 Players67,217 Populated3,578 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S10163Server sheetchecked 44d ago

My Private PvE Server

Offline 136.37.62.82:28015 checked 44d ago

moddedcarbon
Connect
Players now 3/ 5 60% full
7-day average0peak –
Rank#10,163no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Private PvE Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is My Private PvE Server online, and what uptime has been recorded?

Last seen 44 days 13 hours ago; right now My Private PvE Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is My Private PvE Server hosted?

No region is published by My Private PvE Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.37.62.82:28015 is its address.

What Rust version is recorded for My Private PvE Server?

On Windows, My Private PvE Server runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for My Private PvE Server?

My Private PvE Server is not responding at the latest refresh; the last record of it online is 44 days 13 hours ago.

Against other Rust servers, where is My Private PvE Server placed?

Within the top – of all ranked servers: My Private PvE Server at #10,163 for player hours, seven days recorded.

Schedules

On My Private PvE Server, when do wipes occur?

My Private PvE Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 47 days 12 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for My Private PvE Server?

The name of My Private PvE Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has My Private PvE Server loaded?

A procedural map, generated by the game, is what My Private PvE Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain My Private PvE Server?

On Rust Graphs, My Private PvE Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On My Private PvE Server, what is meant by each tag?

Tags published by My Private PvE Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join My Private PvE Server?

In Rust, press F1 and type client.connect 136.37.62.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded