DWG RG-S4379Server sheetchecked 2h ago
DevRustQA
Offline 136.46.129.110:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:42 UTC6d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:10 UTC FW26d ago | 1 | held half | 20.1 days | 1 |
| Fri 25 Sep, 06:56 UTC33d ago | 1 | held half | 6.5 days | 0 |
| Thu 24 Sep, 17:56 UTC33d ago | 1 | – | 0.5 days | 1 |
| Sun 20 Sep, 17:46 UTC37d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is DevRustQA, and is it online now?
The current state of DevRustQA is offline, with the last sighting 2 hours ago. For the last 7 full days the record is 71 of 168 hours up, 42% of the time. On 18 September 2026 is when Rust Graphs first saw it.
What location is recorded for DevRustQA?
There is no region published by DevRustQA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 136.46.129.110:28015 is its address.
What Rust version is recorded for DevRustQA?
Rust network protocol 2635 and build 169456 on Windows: that is what DevRustQA runs. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on DevRustQA?
The latest refresh records DevRustQA as offline, last seen 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.
What rank has been recorded for DevRustQA?
Player hours over seven days place DevRustQA at #4,379, within the top 20% of ranked servers.
Wipe data
What is recorded on DevRustQA on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On DevRustQA, when do wipes occur?
No next wipe can be predicted for DevRustQA: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 6 days 11 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for DevRustQA?
The name of DevRustQA records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does DevRustQA appear among the Rust Graphs lists and filters?
On Rust Graphs, DevRustQA is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
On DevRustQA, what is meant by each tag?
The game's server browser reads these tags from DevRustQA: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169456 (Build): Build: 169456; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is DevRustQA joined?
In Rust, press F1 and type client.connect 136.46.129.110:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs169456,ts8,^z,^y
Game
gmrust
mp2
ts8
v2635
cs169456
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.