StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 7m ago

Deadly-Fam Rust Main

Online 136.47.25.184:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Deadly-Fam Rust Main
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:51 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 149 on average
140 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
188 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
81 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
8 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
16 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Deadly-Fam Rust Main, and is it up?

Deadly-Fam Rust Main is up at this moment. Counted from its reported uptime, the last restart was about 40 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 5 October 2026 is when Rust Graphs first saw it.

How does Deadly-Fam Rust Main perform, as measured?

Average server fps over the last 48 hours is 75; the lowest was 37. Counted at its highest: 66,279 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,525 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Deadly-Fam Rust Main hosted?

No region is published by Deadly-Fam Rust Main. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.47.25.184:28015 is its address.

What Rust version is recorded for Deadly-Fam Rust Main?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Deadly-Fam Rust Main. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for Deadly-Fam Rust Main?

Current player count on Deadly-Fam Rust Main: 0, of 50 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Deadly-Fam Rust Main placed?

Within the top 69% of all ranked servers: Deadly-Fam Rust Main at #15,338 for player hours, seven days recorded.

Wipe times

What happens on Deadly-Fam Rust Main on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Deadly-Fam Rust Main?

The record of Deadly-Fam Rust Main's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 17 hours ago.

Settings

What settings and rules apply on Deadly-Fam Rust Main?

No gather rate is stated in the name of Deadly-Fam Rust Main. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Deadly-Fam Rust Main?

Deadly-Fam Rust Main runs a procedural map of size 3,500 with seed 389912715, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Deadly-Fam Rust Main?

The Rust Graphs lists that carry Deadly-Fam Rust Main are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Deadly-Fam Rust Main, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Deadly-Fam Rust Main publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Deadly-Fam Rust Main?

Enter client.connect 136.47.25.184:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded