DWG RG-S15338Server sheetchecked 7m ago
Deadly-Fam Rust Main
Online 136.47.25.184:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:51 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Deadly-Fam Rust Main, and is it up?
Deadly-Fam Rust Main is up at this moment. Counted from its reported uptime, the last restart was about 40 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 5 October 2026 is when Rust Graphs first saw it.
How does Deadly-Fam Rust Main perform, as measured?
Average server fps over the last 48 hours is 75; the lowest was 37. Counted at its highest: 66,279 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,525 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Deadly-Fam Rust Main hosted?
No region is published by Deadly-Fam Rust Main. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 136.47.25.184:28015 is its address.
What Rust version is recorded for Deadly-Fam Rust Main?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Deadly-Fam Rust Main. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for Deadly-Fam Rust Main?
Current player count on Deadly-Fam Rust Main: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Deadly-Fam Rust Main placed?
Within the top 69% of all ranked servers: Deadly-Fam Rust Main at #15,338 for player hours, seven days recorded.
Wipe times
What happens on Deadly-Fam Rust Main on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Deadly-Fam Rust Main?
The record of Deadly-Fam Rust Main's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 17 hours ago.
Settings
What settings and rules apply on Deadly-Fam Rust Main?
No gather rate is stated in the name of Deadly-Fam Rust Main. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Deadly-Fam Rust Main?
Deadly-Fam Rust Main runs a procedural map of size 3,500 with seed 389912715, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Deadly-Fam Rust Main?
The Rust Graphs lists that carry Deadly-Fam Rust Main are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Deadly-Fam Rust Main, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Deadly-Fam Rust Main publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Deadly-Fam Rust Main?
Enter client.connect 136.47.25.184:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.