DWG RG-S15310Server sheetchecked 10m ago
fatche.at test server
Online 136.61.101.213:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC43d ago | 1 | halved by day 1 | 26.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for fatche.at test server, and is it up?
At this moment fatche.at test server is online. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for fatche.at test server?
There is no region published by fatche.at test server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 136.61.101.213:28015.
What Rust version is recorded for fatche.at test server?
On Linux, fatche.at test server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on fatche.at test server?
At the last refresh, fatche.at test server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for fatche.at test server?
Over the last seven days, fatche.at test server records #15,310 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on fatche.at test server on wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for fatche.at test server?
The record of fatche.at test server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 14 hours ago.
Rules and settings
Which settings does fatche.at test server run, and what rules?
The name of fatche.at test server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.
What is the map for fatche.at test server?
A procedural map, generated by the game, is what fatche.at test server runs.
Tags
On Rust Graphs, which lists and filters contain fatche.at test server?
These Rust Graphs lists include fatche.at test server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on fatche.at test server?
Tags published by fatche.at test server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join fatche.at test server?
Enter client.connect 136.61.101.213:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.