StatusLive Servers online11,873 Players96,161 Populated3,898 Wiped · 3 h387 Interval5 min Date29 OCT 2026

DWG RG-S14472Server sheetchecked 29d ago

CarbonRustReactTest

Offline 138.124.39.79:28015 checked 29d ago

moddedcarbon
Connect
Players now 1/ 50 2% full
7-day average0peak –
Rank#14,472top 61%
Last wipe50d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CarbonRustReactTest
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 08:28 UTC35d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 150 on average
166 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
123 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
81 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
258 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
349 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for CarbonRustReactTest, and is it up?

The current state of CarbonRustReactTest is offline, with the last sighting 29 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for CarbonRustReactTest?

A region is not published by CarbonRustReactTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 138.124.39.79:28015 is its address.

On which Rust version is CarbonRustReactTest running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on CarbonRustReactTest. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on CarbonRustReactTest?

No response from CarbonRustReactTest; the server was last seen 29 days 12 hours ago.

Against other Rust servers, where is CarbonRustReactTest placed?

Player hours over seven days place CarbonRustReactTest at #14,472, within the top 61% of ranked servers.

Wipe times

What happens on CarbonRustReactTest on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 7 hours after the latest wipe the crowd was at its peak.

On CarbonRustReactTest, when do wipes occur?

CarbonRustReactTest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 50 days 14 hours ago.

Settings

Which rules and settings are recorded for CarbonRustReactTest?

The name of CarbonRustReactTest records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is CarbonRustReactTest played?

CarbonRustReactTest runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain CarbonRustReactTest?

On Rust Graphs, CarbonRustReactTest is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On CarbonRustReactTest, what is meant by each tag?

The game's server browser reads these tags from CarbonRustReactTest: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join CarbonRustReactTest?

Connect with client.connect 138.124.39.79:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded