DWG RG-S15341Server sheetchecked 6d ago
Rust-Local
Offline 138.124.9.200:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:56 UTC6d ago | 0 | – | running | 0 |
| Sat 3 Oct, 11:33 UTC25d ago | 1 | halved by day 1 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust-Local online, and what uptime has been recorded?
The current state of Rust-Local is offline, with the last sighting 6 days 3 hours ago. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.
In which location is Rust-Local hosted?
There is no region published by Rust-Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 138.124.9.200:28015.
On which Rust version is Rust-Local running?
Rust network protocol 2635 and build 168909 on Linux: that is what Rust-Local runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Rust-Local?
No response from Rust-Local; the server was last seen 6 days 3 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust-Local placed?
Within the top 69% of all ranked servers: Rust-Local at #15,341 for player hours, seven days recorded.
Wipe times
What is recorded on Rust-Local on wipe day?
At their busiest, its recent wipes drew 0 players on average. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on Rust-Local?
Rust-Local's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 8 hours ago.
Rules and settings
Which settings does Rust-Local run, and what rules?
No gather rate is stated in the name of Rust-Local. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust-Local loaded?
Rust-Local runs a procedural map, which the game generates.
Tags
Where does Rust-Local appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust-Local are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on Rust-Local?
The game's server browser reads these tags from Rust-Local: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Rust-Local?
Connect with client.connect 138.124.9.200:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.