Fig. 1Players on Rustoria.co - US Medium Preview Server (Map #4)RG-S14838-01 · Sheet 1 of 10
Fig. 2
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S14838-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S14838-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 26 OctSat 24 OctWed 21 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S14838-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 00:03 UTC1d ago
–
–
running
0
Mon 26 Oct, 02:22 UTC3d ago
0
–
1.9 days
0
Sat 24 Oct, 22:53 UTC4d ago
1
–
1.1 days
0
Wed 21 Oct, 16:32 UTC7d ago
0
–
3.3 days
0
Sun 18 Oct, 19:12 UTC10d ago
0
–
2.9 days
0
Sat 17 Oct, 19:11 UTC11d ago
0
–
1 days
0
Thu 15 Oct, 00:30 UTC14d ago
0
–
2.8 days
0
Tue 13 Oct, 22:44 UTC15d ago
0
–
1.1 days
0
Tue 13 Oct, 16:42 UTC15d ago
0
–
0.3 days
0
Mon 12 Oct, 09:10 UTC16d ago
0
–
1.3 days
0
Sun 11 Oct, 23:37 UTC17d ago
1
–
0.4 days
0
Sun 11 Oct, 08:06 UTC17d ago
1
–
0.6 days
0
Sat 10 Oct, 19:13 UTC18d ago
1
–
0.5 days
0
Thu 8 Oct, 09:32 UTC20d ago
0
–
2.4 days
0
Thu 8 Oct, 01:50 UTC21d ago
2
–
0.3 days
0
Wed 7 Oct, 14:26 UTC21d ago
2
–
0.5 days
0
Mon 5 Oct, 19:24 UTC23d ago
0
–
1.8 days
0
Sun 4 Oct, 20:20 UTC24d ago
0
–
1 days
0
Sat 3 Oct, 22:14 UTC25d ago
0
–
0.9 days
1
Thu 1 Oct, 13:46 UTC27d ago
3
–
2.4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S14838-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is Rustoria.co - US Medium Preview Server (Map #4) online, and what uptime has been recorded?
Rustoria.co - US Medium Preview Server (Map #4) is offline at this moment; 13 hours ago is when it was last seen. Counted from its reported uptime, the last restart was about 16 hours ago. 75 of 168 hours up over the last 7 full days, which is 45% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.
2.
Is Rustoria.co - US Medium Preview Server (Map #4) stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 113,939 entities, buildings, deployables and the rest of the world included. 2,701 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
3.
What location is recorded for Rustoria.co - US Medium Preview Server (Map #4)?
Its name points to North America, though Rustoria.co - US Medium Preview Server (Map #4) publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 138.199.167.199:28010 is its address.
4.
On which Rust version is Rustoria.co - US Medium Preview Server (Map #4) running?
On Linux, Rustoria.co - US Medium Preview Server (Map #4) runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
5.
What does the population history show for Rustoria.co - US Medium Preview Server (Map #4)?
No response from Rustoria.co - US Medium Preview Server (Map #4); the server was last seen 13 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
6.
Against other Rust servers, where is Rustoria.co - US Medium Preview Server (Map #4) placed?
Within the top 67% of all ranked servers: Rustoria.co - US Medium Preview Server (Map #4) at #14,838 for player hours, seven days recorded.
Schedules
7.
What happens on Rustoria.co - US Medium Preview Server (Map #4) on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
8.
On Rustoria.co - US Medium Preview Server (Map #4), when do wipes occur?
No next wipe can be predicted for Rustoria.co - US Medium Preview Server (Map #4): its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 29 hours ago the current world was made.
Rules and settings
9.
Which rules and settings are recorded for Rustoria.co - US Medium Preview Server (Map #4)?
Gather rate for Rustoria.co - US Medium Preview Server (Map #4): not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Anti-cheat: VAC, from Valve, is on.
10.
What is the map for Rustoria.co - US Medium Preview Server (Map #4)?
Seed 1337 and size 4,250 define the procedural map Rustoria.co - US Medium Preview Server (Map #4) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
11.
On Rust Graphs, which lists and filters contain Rustoria.co - US Medium Preview Server (Map #4)?
These Rust Graphs lists include Rustoria.co - US Medium Preview Server (Map #4): Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
12.
Which meaning is attached to each tag on Rustoria.co - US Medium Preview Server (Map #4)?
The game's server browser reads these tags from Rustoria.co - US Medium Preview Server (Map #4): gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): Slots: 0; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; builds (Build server): Base design and practice; creative (Creative): No gathering is needed; build freely in this sandbox; training (Combat training): Practise aim and PvP; loot is given to you; modded (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
13.
How is Rustoria.co - US Medium Preview Server (Map #4) joined?
Connect with client.connect 138.199.167.199:28010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S14838-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in standard Rust style.
mp0
Max playersSlots: 0.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolJoin only if your game is on protocol 2635.
cs168909
Build168909 is the game build.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeThe region code field is empty.
Gameplay
^p
PvEPlayer fights are off; the world supplies the danger.
builds
Build serverBase design and practice.
creative
CreativeNo gathering is needed; build freely in this sandbox.
training
Combat trainingPractise aim and PvP; loot is given to you.
Mods and access
modded
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S14838-10 · Sheet 10 of 10