StatusLive Servers online11,892 Players102,455 Populated3,980 Wiped · 3 h459 Interval5 min Date29 OCT 2026

DWG RG-S14645Server sheetchecked 10m ago

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

Online EU 138.201.251.196:28045 checked 10m ago

biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 74 0% full
7-day average0peak 1
Rank#14,645top 66% · #2473 in EU
Last wipe27d agobiweekly schedule
Next wipe22hFri 30 Oct, 17:26 UTC
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on FunHaven PVE | Skilltree| Keepondeath|...
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 17:26 UTC, in 22h. Its biweekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 22hFri 30 Oct, 17:26 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hFri 13 Nov, 17:26 UTC
  4. 28d 22hFri 27 Nov, 17:26 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hFri 11 Dec, 17:26 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, and is it online now?

At this moment FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases stable in the figures recorded?

Average server fps over the last 48 hours is 86; the lowest was 71. Counted at its highest: 110,437 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,083 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

In Europe FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 138.201.251.196:28045.

On which Rust version is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Current player count on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: 0, of 74 slots. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases hold?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases also measures #2,473 in Europe on the same seven-day player-hour count, at #14,645 globally and in the top 66% of ranked servers.

Wipe times

On FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. At 44 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The prediction follows its tag, because too few wipes of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases are on record to confirm the schedule. Friday 30 October at 17:26 UTC is the date its next wipe is due. 27 days ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Rules and settings

Which rules and settings are recorded for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The name of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases played?

Size 4,096 with seed 1337: that is the procedural map FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Battlefront.

Filters

On Rust Graphs, which lists and filters contain FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The Rust Graphs lists that carry FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

On FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, what is meant by each tag?

The game's server browser reads these tags from FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: gmvanilla (Game mode): The mode is vanilla survival; mp74 (Max players): Slots: 74; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases joined?

In Rust, press F1 and type client.connect 138.201.251.196:28045 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://weoxide.host.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp74
Max players Slots: 74.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded