DWG RG-S15106Server sheetchecked 14d ago
LunaRust Build - LGS3 test
Offline 138.84.34.198:28175 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC16d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:41 UTC19d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LunaRust Build - LGS3 test online, and what uptime has been recorded?
The current state of LunaRust Build - LGS3 test is offline, with the last sighting 14 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 10 October 2026.
What location is recorded for LunaRust Build - LGS3 test?
A region is not published by LunaRust Build - LGS3 test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 138.84.34.198:28175.
What Rust version is recorded for LunaRust Build - LGS3 test?
On Linux, LunaRust Build - LGS3 test runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on LunaRust Build - LGS3 test?
No response from LunaRust Build - LGS3 test; the server was last seen 14 days 8 hours ago.
In the rankings, which position does LunaRust Build - LGS3 test hold?
Within the top 70% of all ranked servers: LunaRust Build - LGS3 test at #15,106 for player hours, seven days recorded.
Wipe data
What happens on LunaRust Build - LGS3 test on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
Which times and days are wipes plotted at on LunaRust Build - LGS3 test?
LunaRust Build - LGS3 test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 16 days 22 hours ago.
Rules and settings
Which settings does LunaRust Build - LGS3 test run, and what rules?
The name of LunaRust Build - LGS3 test records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
Tags
On Rust Graphs, which lists and filters contain LunaRust Build - LGS3 test?
On Rust Graphs, LunaRust Build - LGS3 test is placed in these lists: Modded Rust servers and Rust build servers, plotted live. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on LunaRust Build - LGS3 test?
Tags published by LunaRust Build - LGS3 test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to LunaRust Build - LGS3 test?
Enter client.connect 138.84.34.198:28175 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.