DWG RG-S14605Server sheetchecked 13d ago
RustAI Self-hosted RCON test (lgs3)
Offline 138.84.34.198:28195 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:39 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustAI Self-hosted RCON test (lgs3) online, and what uptime has been recorded?
Last seen 13 days 19 hours ago; right now RustAI Self-hosted RCON test (lgs3) is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 14 October 2026.
What location is recorded for RustAI Self-hosted RCON test (lgs3)?
There is no region published by RustAI Self-hosted RCON test (lgs3). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 138.84.34.198:28195.
What Rust version is recorded for RustAI Self-hosted RCON test (lgs3)?
The platform is Linux and the version is Rust network protocol 2634 and build 166493 on RustAI Self-hosted RCON test (lgs3). The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on RustAI Self-hosted RCON test (lgs3)?
No response from RustAI Self-hosted RCON test (lgs3); the server was last seen 13 days 19 hours ago.
Against other Rust servers, where is RustAI Self-hosted RCON test (lgs3) placed?
Within the top 68% of all ranked servers: RustAI Self-hosted RCON test (lgs3) at #14,605 for player hours, seven days recorded.
Wipe times
On RustAI Self-hosted RCON test (lgs3), what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd peaked.
On RustAI Self-hosted RCON test (lgs3), when do wipes occur?
The record of RustAI Self-hosted RCON test (lgs3)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 11 hours ago.
Settings
Which rules and settings are recorded for RustAI Self-hosted RCON test (lgs3)?
No gather rate is stated in the name of RustAI Self-hosted RCON test (lgs3). Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is RustAI Self-hosted RCON test (lgs3) played?
A procedural map, generated by the game, is what RustAI Self-hosted RCON test (lgs3) runs.
Tags
On Rust Graphs, which lists and filters contain RustAI Self-hosted RCON test (lgs3)?
The Rust Graphs lists that carry RustAI Self-hosted RCON test (lgs3) are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on RustAI Self-hosted RCON test (lgs3)?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166493 (Build): Build: 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags RustAI Self-hosted RCON test (lgs3) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is RustAI Self-hosted RCON test (lgs3) joined?
Enter client.connect 138.84.34.198:28195 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.