DWG RG-S15771Server sheetchecked 17d ago
TechHeads | Chill | All Monuments
Offline OC 139.5.166.21:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is TechHeads | Chill | All Monuments online, and what uptime has been recorded?
The current state of TechHeads | Chill | All Monuments is offline, with the last sighting 17 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 11 October 2026.
What location is recorded for TechHeads | Chill | All Monuments?
In Oceania TechHeads | Chill | All Monuments lists itself, tagged OC. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 139.5.166.21:28015.
On which Rust version is TechHeads | Chill | All Monuments running?
On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on TechHeads | Chill | All Monuments?
No response from TechHeads | Chill | All Monuments; the server was last seen 17 days 9 hours ago.
What rank has been recorded for TechHeads | Chill | All Monuments?
TechHeads | Chill | All Monuments also measures #192 in Oceania on the same seven-day player-hour count, at #15,771 globally and in the top 71% of ranked servers.
Wipe data
Which times and days are wipes plotted at on TechHeads | Chill | All Monuments?
The record of TechHeads | Chill | All Monuments's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 17 hours ago.
Settings
Which settings does TechHeads | Chill | All Monuments run, and what rules?
The name of TechHeads | Chill | All Monuments records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.
On which map is TechHeads | Chill | All Monuments played?
TechHeads | Chill | All Monuments runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain TechHeads | Chill | All Monuments?
These Rust Graphs lists include TechHeads | Chill | All Monuments: Oceania servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on TechHeads | Chill | All Monuments?
Tags published by TechHeads | Chill | All Monuments, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is TechHeads | Chill | All Monuments joined?
Connect with client.connect 139.5.166.21:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8
Game
gmvanilla
mp20
ts8
v2634
cs166586
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.