DWG RG-S2844Server sheetchecked 11m ago
RustyJoe
Online AF 139.84.236.109:28016 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is RustyJoe, and is it online now?
At this moment RustyJoe is online. Counted from its reported uptime, the last restart was about 34 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of RustyJoe show?
The last 48 hours give an average of 98 server fps and a floor of 82. Counted at its highest: 131,348 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,887 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustyJoe?
With its AF tag, RustyJoe lists itself in Africa. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 139.84.236.109:28016.
What Rust version is recorded for RustyJoe?
Rust network protocol 2635 and build 168909 on Windows: that is what RustyJoe runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RustyJoe?
Current player count on RustyJoe: 1, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 9. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 2 players.
In the rankings, which position does RustyJoe hold?
The same seven-day player-hour count places RustyJoe at #8 within Africa, #2,844 across all ranked servers and in the top 13% of them.
Wipe data
On RustyJoe, what does the data show for wipe day?
The recent wipes averaged a busiest count of 13 players. At 47 hours after the latest wipe the crowd was at its peak.
On RustyJoe, when do wipes occur?
Once a month, with the force wipe, is when RustyJoe wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
What settings and rules apply on RustyJoe?
No gather rate is stated in the name of RustyJoe. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for RustyJoe?
RustyJoe runs a procedural map of size 3,700 with seed 509418494, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain RustyJoe?
On Rust Graphs, RustyJoe is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on RustyJoe?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; AF (Africa): The browser's listing places it under Africa are the tags RustyJoe publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RustyJoe?
Enter client.connect 139.84.236.109:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
AF
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.