StatusLive Servers online11,887 Players99,467 Populated3,953 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S1098Server sheetchecked 10m ago

[SEA] Rusty Indonesia

Online 139.99.113.100:28310 checked 10m ago

vanillaoxide
Connect
Players now 1/ 60 2% full
7-day average8peak 20
Rank#1,098top 5%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] Rusty Indonesia
Fig. 2

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak22players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctSat 10 Oct
010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 14, 22 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:28 UTC6d ago 14 – running 3
Fri 16 Oct, 14:04 UTC13d ago 23 halved by day 4 6.2 days 5
Sat 10 Oct, 18:14 UTC18d ago 29 halved by day 4 5.8 days 4
Thu 1 Oct, 18:06 UTC FW27d ago 12 halved by day 6 9 days 4
Wed 30 Sep, 01:15 UTC29d ago 12 – 1.7 days 0
Thu 24 Sep, 07:08 UTC35d ago 40 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [SEA] Rusty Indonesia online, and what uptime has been recorded?

At this moment [SEA] Rusty Indonesia is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [SEA] Rusty Indonesia stable in the figures recorded?

The last 48 hours give an average of 185 server fps and a floor of 134. Counted at its highest: 83,192 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,995 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [SEA] Rusty Indonesia?

No region tag is published by [SEA] Rusty Indonesia, but its name points to Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 139.99.113.100:28310.

What Rust version is recorded for [SEA] Rusty Indonesia?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [SEA] Rusty Indonesia. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [SEA] Rusty Indonesia?

Current player count on [SEA] Rusty Indonesia: 1, of 60 slots. Averaged across seven days, the player count is 8, with a peak of 20. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 18 players.

What rank has been recorded for [SEA] Rusty Indonesia?

Within the top 5% of all ranked servers: [SEA] Rusty Indonesia at #1,098 for player hours, seven days recorded.

Wipe data

What is recorded on [SEA] Rusty Indonesia on wipe day?

The recent wipes averaged a busiest count of 22 players. 22 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

On [SEA] Rusty Indonesia, when do wipes occur?

There is no next wipe to predict at [SEA] Rusty Indonesia, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 22 hours ago.

Settings

Which rules and settings are recorded for [SEA] Rusty Indonesia?

No gather rate is stated in the name of [SEA] Rusty Indonesia. 6 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

What is the map for [SEA] Rusty Indonesia?

Seed 1203142006 and size 3,500 define the procedural map [SEA] Rusty Indonesia generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does [SEA] Rusty Indonesia appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [SEA] Rusty Indonesia are: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on [SEA] Rusty Indonesia?

Tags published by [SEA] Rusty Indonesia, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): Slots: 60; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is [SEA] Rusty Indonesia joined?

Enter client.connect 139.99.113.100:28310 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/5yXprK3Fss is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^v,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp60
Max players Slots: 60.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded