StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S5156Server sheetchecked 9m ago

Solo War

Online 139.99.142.169:23251 checked 9m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average1peak 3
Rank#5,156top 23%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
0123419:0002:0009:0003:0010:0017:00Wiped Wed 28 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Solo War
Fig. 2

Server performance

Server fpsWipe
010020030040019:0002:0009:0003:0010:0017:00Wiped Wed 28 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:49 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Solo War, and is it up?

Right now, Solo War is recorded as online. About 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 1 full day the record is 15 of 24 hours up, 62% of the time. The first sighting of it by Rust Graphs was on 27 October 2026.

Is Solo War stable in the figures recorded?

The last 48 hours give an average of 170 server fps and a floor of 115. Counted at its highest: 94,134 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,941 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Solo War?

A region is not published by Solo War. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 139.99.142.169:23251 is its address.

On which Rust version is Solo War running?

On Linux, Solo War runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Solo War?

At the last refresh, Solo War recorded 0 players across 10 slots. Averaged across seven days, the player count is 1, with a peak of 3. Over the last 48 hours the busiest hour was 08:00 UTC, at an average of 3 players.

In the rankings, which position does Solo War hold?

Over the last seven days, Solo War records #5,156 for player hours: the top 23% of all ranked servers.

Schedules

What wipe schedule has been recorded for Solo War?

Solo War's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 35 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Solo War?

No gather rate is stated in the name of Solo War. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Solo War played?

Size 4,000 with seed 1410201025: that is the procedural map Solo War runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Solo War appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Solo War are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Solo War, what is meant by each tag?

The game's server browser reads these tags from Solo War: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Solo War?

In Rust, press F1 and type client.connect 139.99.142.169:23251 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded