DWG RG-S6761Server sheetchecked 9m ago
RUSTLYFE101
Online 139.99.142.171:28041 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:02 UTC13d ago | 2 | – | running | 0 |
| Thu 15 Oct, 02:43 UTC14d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RUSTLYFE101 online, and what uptime has been recorded?
RUSTLYFE101 is up at this moment. About 34 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 15 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of RUSTLYFE101 show?
122 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 91,215 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,838 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RUSTLYFE101?
There is no region published by RUSTLYFE101. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 139.99.142.171:28041.
What Rust version is recorded for RUSTLYFE101?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RUSTLYFE101. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on RUSTLYFE101?
Current player count on RUSTLYFE101: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 00:00 UTC, averaging 1 players.
Against other Rust servers, where is RUSTLYFE101 placed?
Player hours over seven days place RUSTLYFE101 at #6,761, within the top 30% of ranked servers.
Schedules
On RUSTLYFE101, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 2 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RUSTLYFE101?
Too few wipes are on record for RUSTLYFE101 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 10 hours ago.
Map and rules
Which settings does RUSTLYFE101 run, and what rules?
No gather rate is stated in the name of RUSTLYFE101. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for RUSTLYFE101?
Size 4,000 with seed 420123: that is the procedural map RUSTLYFE101 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RUSTLYFE101 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RUSTLYFE101 are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RUSTLYFE101?
Tags published by RUSTLYFE101, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is RUSTLYFE101 joined?
Enter client.connect 139.99.142.171:28041 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.