StatusLive Servers online11,867 Players96,005 Populated3,901 Wiped · 3 h390 Interval5 min Date29 OCT 2026

DWG RG-S15024Server sheetchecked 11m ago

The.Great.Aussie.Island

Online 139.99.142.186:20000 checked 11m ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 1
Rank#15,024top 67%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on The.Great.Aussie.Island
Fig. 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:26 UTC FW27d ago 1 – running 0
Thu 1 Oct, 04:31 UTC28d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is The.Great.Aussie.Island, and is it online now?

At this moment The.Great.Aussie.Island is online. Counted from its reported uptime, the last restart was about 3 days 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What does the recorded performance of The.Great.Aussie.Island show?

The last 48 hours give an average of 117 server fps and a floor of 49. Counted at its highest: 105,222 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,850 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The.Great.Aussie.Island?

No region is published by The.Great.Aussie.Island. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 139.99.142.186:20000.

What Rust version is recorded for The.Great.Aussie.Island?

On Linux, The.Great.Aussie.Island runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for The.Great.Aussie.Island?

Current player count on The.Great.Aussie.Island: 0, of 75 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 0 players.

In the rankings, which position does The.Great.Aussie.Island hold?

Within the top 67% of all ranked servers: The.Great.Aussie.Island at #15,024 for player hours, seven days recorded.

Wipe data

What is recorded on The.Great.Aussie.Island on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on The.Great.Aussie.Island?

Too few wipes are on record for The.Great.Aussie.Island to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 20 hours ago the current world was made.

Rules and settings

What settings and rules apply on The.Great.Aussie.Island?

Gather rate for The.Great.Aussie.Island: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is The.Great.Aussie.Island played?

Size 4,200 with seed 50000: that is the procedural map The.Great.Aussie.Island runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does The.Great.Aussie.Island appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry The.Great.Aussie.Island are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on The.Great.Aussie.Island?

gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The.Great.Aussie.Island publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to The.Great.Aussie.Island?

Enter client.connect 139.99.142.186:20000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded