DWG RG-S15341Server sheetchecked 10m ago
rustservers.gg testing servers
Online 139.99.144.212:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for rustservers.gg testing servers, and is it up?
Right now, rustservers.gg testing servers is recorded as online. About 3 days ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does rustservers.gg testing servers perform, as measured?
226 server fps on average over the last 48 hours, and never under 208. Counted at its highest: 28,169 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,310 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for rustservers.gg testing servers?
There is no region published by rustservers.gg testing servers. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 139.99.144.212:28015.
On which Rust version is rustservers.gg testing servers running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on rustservers.gg testing servers. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on rustservers.gg testing servers?
0 of 15 slots on rustservers.gg testing servers are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is rustservers.gg testing servers placed?
Over the last seven days, rustservers.gg testing servers records #15,341 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on rustservers.gg testing servers on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on rustservers.gg testing servers?
At rustservers.gg testing servers the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 16 hours ago.
Settings
Which rules and settings are recorded for rustservers.gg testing servers?
Gather rate for rustservers.gg testing servers: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.
On which map is rustservers.gg testing servers played?
Seed 1337 and size 2,500 define the procedural map rustservers.gg testing servers generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does rustservers.gg testing servers appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry rustservers.gg testing servers are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On rustservers.gg testing servers, what is meant by each tag?
The game's server browser reads these tags from rustservers.gg testing servers: gmrust (Game mode): Survival in standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join rustservers.gg testing servers?
Enter client.connect 139.99.144.212:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.