StatusLive Servers online11,691 Players58,743 Populated3,438 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S15490Server sheetchecked 26d ago

Local Staging Map Test

Offline 14.1.95.213:28015 checked 26d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,490top 65%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Staging Map Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 12:21 UTC26d ago 1 – running 1
Wed 30 Sep, 12:23 UTC27d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Staging Map Test, and is it up?

The current state of Local Staging Map Test is offline, with the last sighting 26 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

In which location is Local Staging Map Test hosted?

No region is published by Local Staging Map Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 14.1.95.213:28015.

On which Rust version is Local Staging Map Test running?

On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Local Staging Map Test?

The latest refresh records Local Staging Map Test as offline, last seen 26 days 22 hours ago.

What rank has been recorded for Local Staging Map Test?

Within the top 65% of all ranked servers: Local Staging Map Test at #15,490 for player hours, seven days recorded.

Wipe times

What happens on Local Staging Map Test on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Local Staging Map Test?

Local Staging Map Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Local Staging Map Test?

The name of Local Staging Map Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Local Staging Map Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Staging Map Test: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Local Staging Map Test?

Tags published by Local Staging Map Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166472 (Build): The game build is 166472; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Local Staging Map Test?

Enter client.connect 14.1.95.213:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166472,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166472
Build The game build is 166472.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded