StatusLive Servers online11,711 Players67,607 Populated3,578 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S11396Server sheetchecked 12h ago

k1lly0u's testing grounds

Offline 14.201.247.151:28015 checked 12h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#11,396top 51%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75104:0023:00Wiped Tue 27 Oct, 04:17 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on k1lly0u's testing grounds
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct7 Oct12 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:17 UTC1d ago – – running 1
Wed 30 Sep, 21:41 UTC27d ago 1 halved by day 5 26.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for k1lly0u's testing grounds, and is it up?

Last seen 12 hours ago; right now k1lly0u's testing grounds is offline. For the last 7 full days the record is 5 of 168 hours up, 3% of the time. First seen by Rust Graphs on 18 September 2026.

In which location is k1lly0u's testing grounds hosted?

No region is published by k1lly0u's testing grounds. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 14.201.247.151:28015.

On which Rust version is k1lly0u's testing grounds running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on k1lly0u's testing grounds. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on k1lly0u's testing grounds?

The latest refresh records k1lly0u's testing grounds as offline, last seen 12 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 04:00 UTC: 0 players.

Against other Rust servers, where is k1lly0u's testing grounds placed?

Within the top 51% of all ranked servers: k1lly0u's testing grounds at #11,396 for player hours, seven days recorded.

Schedules

What happens on k1lly0u's testing grounds on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

Which times and days are wipes plotted at on k1lly0u's testing grounds?

The record of k1lly0u's testing grounds's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 31 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for k1lly0u's testing grounds?

No gather rate is stated in the name of k1lly0u's testing grounds. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain k1lly0u's testing grounds?

On Rust Graphs, k1lly0u's testing grounds is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on k1lly0u's testing grounds?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags k1lly0u's testing grounds publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join k1lly0u's testing grounds?

In Rust, press F1 and type client.connect 14.201.247.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded